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- // Copyright (C) 2001-2002 Raven Software.
- //
- // gt_local.h -- local definitions for gametype module
-
- #include "../../game/q_shared.h"
- #include "../gt_public.h"
- #include "../gt_syscalls.h"
-
- typedef struct gametypeLocals_s
- {
- int time;
-
- int bombBeepTime;
-
- int bombPlantTime;
- vec3_t bombPlantOrigin;
- char bombPlantTarget[MAX_QPATH];
-
- qboolean firstFrame;
-
- int bombExplodeEffect;
- int bombBeepSound;
- int bombTakenSound;
- int bombExplodedSound;
- int bombPlantedSound;
-
- int iconBombPlanted[7];
-
- int bombGiveClient;
- int bombPlantClient;
-
- qboolean roundOver;
-
- } gametypeLocals_t;
-
- extern gametypeLocals_t gametype;
-
-